Wednesday, March 4, 2015

Cooking and You: A Farming Guide [Algoroc/Celestion]

Leveling cooking in WildStar is difficult. Not just what you have to do to unlock recipes and hit the nodes and tear your hair out, but also the fact that to fill out the cooking tech tree to unlock higher level recipes, you will need to cook certain amounts of lower level recipes to earn "stars" to fill out the tree.

The most difficult part to filling out the tree and getting these stars is to, well, grind out the materials. The meats being the hardest to grind out because of the low drop rates.

So I have been slowly working on a guide. The areas highlighted are the highest drop rates I have personally found (and with a little research via Jabbithole to confirm suspicions). It is by no means complete, but I feel okay posting the first two for now. This is spurred by a conversation with DasMoose and Alyred.

I hope this is useful to some folks, and look for the rest of them to slowly trickle over. (You will need to click on the image to see the original size. These itty-bitty thumbnails don't give them justice.)

Algoroc Eats

Celestion Comestibles

Tuesday, March 3, 2015

The Token

Image from the official posting announcing the WoW Token, link below.

I was going to write a long post about the WoW Token that was just announced yesterday, however, there are some better posts, this one in particular, that do a much better job of summing up and discussing possible ramifications, etc. A great read for folks.

I'm intrigued by the possibility of being able to play WoW again, however, I have to ask myself, how casual a player will I be able to be? Not just from the "there's so much to do!" aspect, but more of the "how much farming and AHing and leveling do I have to do to be able to afford next month?".

In EVE Online, it was fairly easy, once I got into a great Wormhole/Mining corporation to rake in the ISK to buy a PLEX once every other month (keep in mind, I was playing full time, and it was my only game) and still afford new ships and ship replacements. I kept myself at once every-other-month, even though I could technically afford monthly, because we lived in a damned Wormhole, and if I lost my Proteus or Arazu I'd be a fish out of water if I couldn't afford one. Plus ammo, etc. If you've played EVE, you understand.

In WildStar, the last time I checked Entity's C.R.E.D.D. prices (about a week and a half ago), they were at 15 Plat. Granted, for some folks, 15 plat is nothing. For myself, that would require about a week (an hour a day) of farming to afford. That might not sound like much, but with limited playtime because I run things with guildies, do crafting, and level alts, (and play other games) it doesn't sound like much fun. It's something I'm aiming to get to the point where I can afford it every-other-month (much like EVE), but it's not a viable monthly subscription option based on my play times and play style.

Which brings me back to my point at hand--how viable, for the way I play, and the current market/gold pool the average player has compared to the last time I played, how viable is a WoW Token going to be for me as a player? Only time will tell, I suppose. Unless someone wants to gift me one, like you can gift C.R.E.D.D. and PLEX. I like presents.
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