Showing posts with label Blade & Soul. Show all posts
Showing posts with label Blade & Soul. Show all posts

Thursday, March 10, 2016

Gaming Goals Review: February

I started this back in June 2015, and have been keeping up with it this past month. I've kept reducing my goals due to real life, and I think I hit a stride heading into December, and have kept it up for the most part.

For the sake of comparison

WildStar

  • Finish Celestion achievements
  • Get Bauxyte to level 40 Completed!
  • Cycle through toons to burn rested EXP Completed!
  • Upload completed Yardcore 10

Final Fantasy XIV

  • WAR 50
  • FSH 30
  • BOT 30
  • MIN 30
  • Start working on crafting professions to clean out retainers

The Secret World

  • Try to finish out Egypt
  • Upload completed Let's Play 3 and 4

Blade & Soul

  • Reach level 20
  • Run at least one dungeon (preferably with friends)

Steam, etc.

  • Finish Men of Yoshiwara
  • Pick up Cat Goes Fishing and play some
  • Get up to Chapter 5 in Code: Realize Completed!
  • Play some more Torchlight
So it's not hard to see based on both the chart and the goals I obtained that real life pretty much kicked my butt this past month. Work has been super busy, and with a friends' wedding coming up in a few weeks, Chaide and I have both been slogged with obligations related to that (especially since Chaide is in the wedding).

For comparison between January and February...
  • 29 less hours of WildStar
  • 9 less hours of Final Fantasy
  • 32 less hours of The Secret World
  • 16 less hours of Men of Yoshiwara
  • No Paladins (down 14 hours)
  • No Animal Jam (down 15 hours)
  • No Pirate 101 (down 12 hours)
  • Added 10 hours of Code: Realize ~Guardian of Rebirth~
  • Added 2 hours of Blade & Soul
  • Added 3 hours of Black Desert Online
  • 189 total hours in January
  • 77 total hours in February
  • Overall down 112 hours of game-time
I wish the Achievement Granted crap didn't show up on top... I wonder if I hide UI if the Level Up will go away?
I had started on the Celestion achievements, and am only a few short, but got distracted by swapping out to burn some rested EXP on the toons, and I took advantage of the Bonus XP Weekend (and a lot of flasks) to get Bauxyte to 50! I even did Crimson Badlands once, and am half-way to her key. I have some gear it's worth tossing non-set runes into for now, and I'd love to start getting her attuned for some variety.

We ended up hitting 49 in Final Fantasy, and I'm hoping we finally hit 50 in March. We shall see, though. My work from home days haven't been conducive to lunches where I plop in front of my personal computer (instead of the work ones) for an hour with Netflix running, food in hand, and farm-time. So again, hoping to carry over a lot of those goals. Especially the gathering ones, as I'll either need to purchase a new retainer (which was a plan at some point anyway, just not quite... now), or really get started on those crafting professions.

We didn't get out of Egypt in TSW, but we're getting close. I think we only have a few missions left in the first town, and then we can go see Saiid. I'm so excited! From what little I've seen of him (so far) I'm super-duper excited to see more of him. His attitude comes across in spades! As for the Let's Play... I did get the third one up, and the fourth one partially completed. I'm anxiously awaiting some down-time to be able to work more on those videos.

I barely got any Blade & Soul time in, so those will probably carry over as well. I'm none-too-thrilled so far with the game, and my friends are starting to fall off as well. So we'll see if I even get to it. I really would like to try to give it the good old "20 hours/20 levels" trial. 

I'm super close to finishing Men of Yoshiwara, and am hoping to finish it in March so I can move onto Amnesai: Memories for my PC otome. I never picked up Cat Goes Fishing, though I'm still hoping to one day, because it looks adorkable. I didn't get into Torchlight due to time.


I've been playing a bunch of Code Realize for multiple reasons. One, it's what I do at lunch time. When I tried watching stuff on Prime at work, people would constantly interrupt my lunch break, despite having a sign up saying I was at lunch. With my head buried in my Vita, people leave me alone. Also, with everything else that's going on, it's been a nice way to get in fifteen minutes here before an event, or ten minutes there before bedtime. I've been pursuing Impey as the first guy, mainly because I thought I liked him the least, but he's grown on me a lot. Granted, I like Lupin least of all so far, and don't know how I'll feel when I get to him as the "True Game Ending" (he's locked behind the four other guys).

Sunday, February 14, 2016

I'm Too Sexy For Your Party

The Bunny Leotard

Let's put on a little mood music to start us off.


On Thursday, Chaide and I hopped into The Secret World for some alt shenanigans. We've been playing Castanea and Hellviss together when we can't have the four of the core group together for leveling purposes. Sometimes Cam will join us on a toon, and sometimes Sheae will join us on a toon. Regardless, we were playing our alts on Thursday because Sheae had some prior obligations and was unable to play.

It worked out in our benefit, though. Usually when we're playing, we're recording for the Let's Play videos so I can't listen to Beyond the Veil live very often. Since we weren't recording because we were alt-ing, I was able to listen to the stream, and we headed over to the bank to get in on (what we thought) was going to be one or two Valentine's bags.

Much to our surprise, Beyond the Veil, and the folks of Otterdown just kept opening bags and had a huge bag party right on the steps of the bank. Antida also happened to have a Bunny Leotard she was giving away to the first person to whisper her, and I happened to be the first! Since I got it on Castanea, I made Chaide trade it to me on my main so that I could have it on Vina (Vin4, but I pronounce it Vina, so there). Chaide also ended up getting a red and white Elvis outfit on Hellviss, and he is super pumped.


But, isn't this outfit sexy as all get out? I'm super excited to have this. So thank you so very much, Antida! Like, so excited that I figured out how to use Fashionista (which I apparently already had downloaded...) so I could save my Egypt outfit to put this one on (and thusly saved it as well).

Jizzle Physics




First: no, that's not a typo. Second: I finally caved and downloaded Blade and Soul to try it out. Some of my friends (Fitch and Sheae to be exact) have been pestering me for weeks to download the game and play it. And while I don't particularly have the desire, I did so to humor them. I'm going to give the game a solid 20 hours/20 levels before making a final decision, but so far it's "meh". It did take me close to an hour and a half to create a character alone, so there's that. I won't be counting that in the overall play time, though.

Why did it take me that long to make a character? Well, the art style is not something I'm fond of. Water balloons on my chest, and so much shine that it looks like I'm a barbie doll are not turning me onto the game at all. Add on the legs twice the size of my torso, and proportions that wouldn't allow any woman to stand... I spent that much time trying to make myself look, well, human. Or at least as close to it as I could. Her eyes are still a bit big, but they looked weird if I went any smaller.

Like I said, I'm going to give it the 20 hours/20 levels routine, but man that'll be a miracle if I don't kill myself before then thanks to the screenshot voice over...

It took forever to get rid of the point at the end of her chin and round it out and give her a full face.

Saturday, February 13, 2016

Gaming Goals: February

I started these Gaming Goals posts back in June 2015 as a way to try to organize my gaming time around freelance obligations as well as my day-job and general life obligations. You can view the backlog of goals and reviews here.

Love is in the air! And fortunes too, apparently.
I think January had a good length list with both some easy and not-so-easy goals to work toward. I'm going to try to continue that flow this month.

WildStar

  • Finish Celestion achievements
  • Get Bauxyte to level 40
  • Cycle through toons to burn rested EXP
  • Upload completed Yardcore 10

Final Fantasy XIV

  • WAR 50
  • FSH 30
  • BOT 30
  • MIN 30
  • Start working on crafting professions to clean out retainers

The Secret World

  • Try to finish out Egypt
  • Upload completed Let's Play 3 and 4

Blade & Soul

  • Reach level 20
  • Run at least one dungeon (preferably with friends)

Steam, etc.

  • Finish Men of Yoshiwara
  • Pick up Cat Goes Fishing and play some
  • Get up to Chapter 5 in Code: Realize
  • Play some more Torchlight

Sunday, May 24, 2015

Blade & Soul Internal Build: Impressions

So, the big news at the moment is that NCSoft has finally released a date for Blade & Soul to come to the West. The game will release here in December and there will be a closed beta in the fall sometime.

I decided that the game sounded interesting, so I thought I'd watch the livestream over on Twitch (which is now over on YouTube) on Thursday talking about the game, and I wanted to share my impressions.



First of all, if you're interested, these are the accounts to check out. Some of the folks working on Blade & Soul are also folks working on WildStar, for instance: Omeed, Tony, Mark, Jan, Akli, and Buster were all in the chat and helping out. So, because I think these folks are awesome and supportive of the WildStar community, I wanted to check out the game. The

Blade & Soul is a martial arts MMO that will be completely F2P. The game itself won't be a direct port from the Korean version, but will be customized and designed specifically for EU/NA regions. What this seemed to mean based on their explanation was that the game would stay in its entirety for story, but some things would be re-written for more explanation (and to be more appropriate to a multi-cultural audience with certain names so they weren't bad words), and that the game would not go P2W as supposedly the current Korean version has.

The build they showed was deemed the "Pre-pre-pre-Alpha (or Internal) build", that Omeed commented (multiple times), "we really shouldn't even show this." The build shown in the stream was dubbed EN1 and was the straight translation from Korean to English. It was a literal translation with no changes, but they have a huge team of writers working on edits and changes, so what they showed is definitely not necessarily final.


When the game comes out there will be four races: Jin, Gon, Lyn, and Yun (formerly Kun, changed for "bad language" reasons). There will also be six classes upon release: Assassin, Blademaster, Kungfu Master, Destroyer, Summoner, and Forcemaster (formerly Elementalist).

On the left side of the character creation, you will see Stars under Difficulty. This was described as how difficult it is to master the class so players make a choice that is right for them. The web chart next to the Difficulty level shows what kinds of areas the class fills, such as CC, Defense, etc.


The character creation is extremely customizable and led to some pretty funny combinations using the Random button. There are a bunch of sliders for each part of customization you could think of--face, body shape, height, etc. It was made clear that there will be nothing about customization taken away, but they may add in some things such as hair styles.


They showed the trailer, and it looked to be a decent story. Very anime, if that is your thing. Personally, the trailer didn't grab me like I thought it would. This is where I really started to think: Why the hype?



The game itself looks gorgeous, I won't fault it that. For a game designed in 2012, it still looks pretty good. But, honestly, I don't feel it's any prettier than FFXIV is.


They talked a little bit about starter levels. At level 1, you'll earn a skill called Windwalking which is, well, flying. But you have it from the get-go. From what they showed, I'm not sure if there are even mounts. Being able to water-sprint looks neat, though I didn't really feel like it was my thing.



There are also things called Dragonstreams, where, as I understand it, you can get back up from when you fall down instead of having to use Windwalking to get all the way back up. It's also sort of a mini-cutscene where you get some pretty scenery.



I found the combat to be kind of... meh. It looks to be tab target, and it's another Limited Action Set sort of layout, however, depending on what your character does, the buttons change. It seemed like you have a lot less control over your spells and combinations, and almost seems a little bit RNG-based. Granted, these are all impressions from what they showed, and they didn't go into details. (Admittedly, I also had to walk AFK soon after they started discussing combat.)

Itemization and costumes are kind of neat--there's a "wardrobe" system which is cool, and you always keep the same weapon, however, you can upgrade it by feeding it other weapons you pick up to increase it's power. The same thing will happen with accessories such as necks and rings.

What little of PvP we saw seemed confusing. It's almost like it will work in ways that I've heard Star Wars Galaxies World PvP talked about. But it's based upon costumes you pick up? Really, the bit they talked about confused me.

Blade & Soul will be released in three languages when it comes out: English, French, and German. It will not be region-blocked (at least, there are currently no plans to do so), and there are currently no Oceanic server plans. However, the panel in-stream did say to keep putting it in as a request if you were interested in Oceanic servers. If you're interested in a chance at a beta key this fall, you can go to their website and sign up for the newsletter.

I myself, was not impressed and probably won't pick up the title, but I do wish the utmost success to the team! There's a great group that's focused on the community working on it.
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